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Upgrade the 3D terrain extension to 0.3.1 in the examples using it - #1119
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- Upgrade Terrain3D (0.1.0/0.2.0 -> 0.3.1) in the 26 examples using it, as serialized by GDevelop when importing the extension. - Keep the grass tufts of the RTS and top-down RPG starters on the ground: their model origin is at mid-height, so "Point put on the ground" is set to "Center of the model base" (otherwise half of each tuft is buried). - Update the rendering screenshots of the 3D island: the ground is drawn differently since 0.2.0 (the grassy ground looks the same, with small per-pixel differences). Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01GFZna18e8tggLK2kBPwN7V
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Follows GDevelopApp/GDevelop-extensions#2356 (scattered models update).
Changes
IMPORT_EXTENSION_AND_SAVE). Nothing else in the project files changes.Checks (GDevelop 5.6.287)
npm testpasses.Screenshots
Before/after screenshots of each kind of scattered model, the replace action and the island rendering: https://claude.ai/artifact/TT3vVTaz2SwtGq84inrgjf
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